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6.
Process or Product Monitoring and Control
6.4. Introduction to Time Series Analysis
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| Smoothing
data removes random variation and shows trends and cyclic components
Taking averages is the simplest way to smooth data
Mean squared error is a way to judge how good a model is
The mean is not a good estimate when there are trends
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Inherent in the collection
of data taken over time is some form of random variation. There exist methods
for reducing of canceling the effect due to random variation. A often used
technique in industry is
"smoothing". This technique, when properly applied reveals more clearly the underlying trend, seasonal and cyclic components. There are two distinct group of smoothing methods
A manager of a warehouse wants to know how much a typical supplier delivers in 1000 dollar units. He/she takes a sample of 12 suppliers, at random, obtaining the following results: ![]() Is this a good or bad estimate? We shall compute the "mean squared error": The "error" = true amount spent - estimated amountThe results are: ![]() So how good was the estimator for the amount spent for each supplier?
Let us compare the estimate (10) with the following estimates: 7,
9, and 12. That is we estimate that each supplier will spend $7,
or $9 or $12.
![]() Next we will examine the mean to predict net income over time The next table gives the income before taxes of a PC manufacturer between 1985 and 1994. ![]() The question arises: can we use the mean to forecast income
if we suspect a trend? A look at the graph below undoubtedly discovers
that we should not do this.
1. The "simple" average or mean of all past observations is only a useful estimate for forecasting when there are no trends. If there are trends, use different estimates that take the trend into account. 2. The average "weighs" all past observations
equally. For example, the average of the values 3, 4, 5 = 4. We know, of
course, that an average is computed by adding all the values and dividing
the sum by the number of values. Another way of computing the average is
by adding each value divided by the number of values, or
The multiplier 1/3 is called the weight. In general:
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